Create games
by one prompt
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POWERED BY SUPERCOMPUTER
Deploy Done For You
Describe the game and Supercomputer ships it. Hosting, build and a shareable URL are handled automatically - it runs in the browser the moment it's ready.
Auto-deployLive linkNo setup
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Deploy Done For You
Describe the game and Supercomputer ships it. Hosting, build and a shareable URL are handled automatically - it runs in the browser the moment it's ready.
Auto-deployLive linkNo setup
:no_upscale())
Multiplayer, Out of the Box
Flip multiplayer on and it's wired for you - lobbies and state sync into your game. Share one link and play together in seconds.
RoomsReal-time syncInvite by link
Multiplayer, Out of the Box
Flip multiplayer on and it's wired for you - lobbies and state sync into your game. Share one link and play together in seconds.
RoomsReal-time syncInvite by link
3D Worlds From a Sentence
Ask for "create a low-poly island" and get 3D assets, environments and characters built right into the game - no modeling, no asset hunting.
3D assetsEnvironmentsCharacters
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3D Worlds From a Sentence
Ask for "create a low-poly island" and get 3D assets, environments and characters built right into the game - no modeling, no asset hunting.
3D assetsEnvironmentsCharacters
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Explore Higgsfield Games
THREE STEPS TO A GAME
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BUILD THE PROMPT BUILD THE PROMPT
Pick a genre with one tap and write your prompt. That's the whole setup
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AGENT BUILDS AGENT BUILDS
Type a prompt. Model understands the physics, lighting, and emotional intent of your scene
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PLAY & SHARE PLAY & SHARE
One click to publish - your game goes live, ready to share.
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Got any questions left?
We’ve answered the most frequently asked questions
What is this?
Describe a game in plain words and Supercomputer builds it — code, assets, 3D and all. You get a working, playable build with a link to share. No engine, no setup.
Do I need to know how to code?
No. Just describe the game you want and pick a genre template. If you do code, you can open the generated project and edit it directly.
What's the difference between Higgsfield MCP and Supercomputer?
MCP lets you generate games from your own client — Claude, Cursor — inside your own stack. Supercomputer is the all-in-one space where deploy, multiplayer and 3D are handled automatically.
How does deploy work?
Automatically. Once the build is ready, Supercomputer hosts it and gives you a live link. It runs in the browser — nothing to install.
Can I make multiplayer games?
Yes. Flip multiplayer on and it's wired for you — lobbies and state sync included. Share one link and play together in seconds.
Can it generate 3D?
Yes. Ask for a world or a character and you get 3D assets, environments and models built right into the game — no modeling or asset hunting.