Direct AI fight scenes through controlled iteration
Build reusable action assets, diagnose failed generations, and direct scale, transformations, impacts, and cinematic coverage without losing geography or physics.
Created byZiya Rufat
Syllabus
5 lessons
What you’ll learn
Prepare reusable action assets, then structure prompts with named elements, spatial measurements, timed movement, and positive constraints
Distinguish a broken instruction from a bad generation and revise only the failing variable
Stage scale, transformations, impacts, and cinematic coverage while preserving geography and physics