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Lasernia
Thousands of centuries ago, the world was balanced. Humans and animals lived as equals, every species evolved with the same intelligence, craft, language, and power. Kingdoms rose side by side. Coexistence wasn’t an idea. It was reality. Until humans chose separation. A human tribe withdrew behind borders, then returned with a force older than any crown: Shaira - a forbidden magic designed not to conquer land, but to erase potential. Shaira didn’t just defeat enemies… it undeveloped them. It stripped minds, broke cultures, and forced entire civilizations backward until proud peoples became what humans wanted them to be: simple animals. The war ended. Humans won. History was rewritten. And in the ruins of that fallen age, a boy appears in a misty forest alone, injured, and with no memory of who he is. His name is Hervin. He doesn’t remember his past, how he got there, or why the world feels wrong. But as he steps into Lasernia, a medieval kingdom now ruled by humanoid animal tribes living under the shadow of what Shaira did Hervin begins to realize one terrifying truth: He isn’t from this time. Hervin has been sent back from the future with a mission he can’t yet understand, because his memory was taken for a reason. Somewhere in his lost mind is the only path to undo Shaira… and rewrite history a second time. While a crowned lion king calls the species to war, blacksmiths forge blades, archers gather, and the kingdoms prepare for a final stand, Hervin is pulled toward an ancient rune-stone that whispers directions, warnings… and a promise. He is the answer. Not because he is the strongest. But because he is the last chance to change the ending of Lasernia before it becomes permanent.